Enchanting Price
Enchant | Prices | Description | Works On | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aqua Affinity |
| Increases underwater mining speed. | Helmet | ||||||||||
Bane of Arthropods |
| Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish, endermites and bees) | Axe Sword | ||||||||||
Blast Protection |
| Reduces explosion damage and knockback. | Boots Chestplate Helmet Leggings | ||||||||||
Channeling |
| Trident "channels" a bolt of lightning toward a hit entity. Functions only during thunderstorms and if target is unobstructed with opaque blocks. | Trident | ||||||||||
Curse of Binding |
| Items cannot be removed from armor slots, except in Creative mode or due to death or breaking. | Boots Chestplate Elytra Helmet Leggings | ||||||||||
Curse of Vanishing |
| Item destroyed on death. | Axe Boots Bow Chestplate Crossbow Elytra Helmet Hoe Leggings Pickaxe Shield Shovel Sword | ||||||||||
Depth Strider |
| Increases underwater movement speed. | Boots | ||||||||||
Efficiency |
| Increases mining speed. When applied to an Axe it increases the chance that the axe may stun a shield, with the base chance being 25% and a 5% increase for each level of efficiency. | Axe Hoe Pickaxe Shovel | ||||||||||
Feather Falling |
| Reduces fall damage. | Boots | ||||||||||
Fire Aspect |
| Sets target on fire. | Sword | ||||||||||
Fire Protection |
| Reduces fire damage and burn time. Mutually exclusive with other protections. | Boots Chestplate Helmet Leggings | ||||||||||
Flame |
| Arrows set the target on fire, and ignite TNT if hit. | Bow | ||||||||||
Fortune |
| Increases certain block drops. Higher levels increase chances. | Axe Pickaxe | ||||||||||
Frost Walker |
| Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks. | Boots | ||||||||||
Impaling |
| Trident deals additional damage to mobs that spawn naturally in the ocean. In Bedrock Edition, having impaling on a trident also deals extra damage to players or mobs in water or rain. | Trident | ||||||||||
Infinity |
| Shooting consumes no regular arrows. Does not include Tipped Arrows or Spectral Arrows. | Bow | ||||||||||
Knockback |
| Increases knockback. | Sword | ||||||||||
Looting |
| Increases mob loot. Higher levels increase loot dropped. | Sword | ||||||||||
Loyalty |
| Trident returns after being thrown. Higher levels reduce return time. | Trident | ||||||||||
Luck of the Sea |
| Increases rate of good loot (enchanting books, etc.). Higher Levels Increase chance. | Rod | ||||||||||
Lure |
| Decreases wait time until fish/junk/loot "bites". Higher Levels increase speed. | Rod | ||||||||||
Mending |
| Repair the item while gaining XP orbs. | Axe Boots Bow Chestplate Crossbow Elytra Helmet Hoe Leggings Pickaxe Shield Shovel Sword Trident | ||||||||||
Multishot |
| Shoot 3 arrows at the cost of one; only one arrow can be recovered. | Crossbow | ||||||||||
Piercing |
| Arrows pass through multiple entities. Only available to the Crossbow. | Crossbow | ||||||||||
Power |
| Increases arrow damage. | Bow | ||||||||||
Projectile Protection |
| Reduces projectile damage such as damage from arrows, thrown tridents, ghast and blaze fireballs, etc. | Boots Chestplate Helmet Leggings | ||||||||||
Protection |
| Reduces most types of damage by 4%[JE only] or 5%[BE only] for each level. | Boots Chestplate Helmet Leggings | ||||||||||
Punch |
| Increases arrow knockback. | Bow | ||||||||||
Quick Charge |
| Decreases crossbow charging time. | Crossbow | ||||||||||
Respiration |
| Extends underwater breathing time. Stacks with a Turtle Shell | Helmet | ||||||||||
Riptide |
| Trident launches player with itself when thrown. Functions only in water or rain. | Trident | ||||||||||
Sharpness |
| Increases damage for melee weapons. | Axe Sword | ||||||||||
Silk Touch |
| Mined blocks drop themselves, with a few exceptions. | Axe Pickaxe Shovel | ||||||||||
Smite |
| Increases damage to undead mobs. | Axe Sword | ||||||||||
Soul Speed |
| Increases walking speed on soul sand or Soul Soil, but damages the Boots overtime | Boots | ||||||||||
Swift Sneak |
| Swift Sneak is a non-renewable enchantment that can be applied to leggings and allows the player to walk more quickly while sneaking. | Boots | ||||||||||
Thorns |
| Reflects some of the damage taken when hit, at the cost of reducing durability with each proc.Thorns is an armor enchantment that causes attackers to be damaged when they deal damage to the wearer | Boots Chestplate Helmet Leggings | ||||||||||
Unbreaking |
| Reduces the chance of an item taking damage. Higher levels reduce the chance further. | Axe Boots Bow Chestplate Crossbow Elytra Helmet Hoe Leggings Pickaxe Shield Shovel Sword Trident |